
SNOWFLAKE
A proof-of-concept VR platform that reimagines lookbook creation through immersive collaboration and AI-assisted design.
Project Snowflake Trailer
Role:
3D Artist · Architectural Visualizer · Research Assistant
Timeline:
Spring 2022 – Fall 2022
Project Overview
Snowflake is a speculative prototype developed at USC School of Cinematic Arts’ Mobile & Environmental Media Lab, in collaboration with Google. Built in Unity and ShapesXR, it imagines an AI-powered collaborative VR workspace that helps independent creators visualize and plan their transmedia projects. The tool reimagines lookbook creation through immersive interfaces, allowing users to explore mood, assets, and production workflows in a shared 3D space.
Responsibilities
Prototyped spatial interface layouts in ShapesXR to support immersive design development
Modeled 3D environments, interactive lookbook components, and the AI character Flakey using Maya and Rhino, animated Flakey’s behavior, and handed off all assets for implementation in Unity
Created short cinematic renders using Enscape and Arnold to visualize spatial mood and functionality
Collaborated closely with the UX design team to integrate 3D spatial elements into system architecture
Assisted in editing the Snowflake trailer, contributing animated content and layout-focused environment shots
Project Website:
https://snowflake.usc.edu/
Development Process
Model of AI Assistant Flakey
Spatial Interaction Prototype