SNOWFLAKE

A proof-of-concept VR platform that reimagines lookbook creation through immersive collaboration and AI-assisted design.

Project Snowflake Trailer

Role:
3D Artist · Architectural Visualizer · Research Assistant
Timeline:
Spring 2022 – Fall 2022

Project Overview
Snowflake is a speculative prototype developed at USC School of Cinematic Arts’ Mobile & Environmental Media Lab, in collaboration with Google. Built in Unity and ShapesXR, it imagines an AI-powered collaborative VR workspace that helps independent creators visualize and plan their transmedia projects. The tool reimagines lookbook creation through immersive interfaces, allowing users to explore mood, assets, and production workflows in a shared 3D space.

Responsibilities

  • Prototyped spatial interface layouts in ShapesXR to support immersive design development

  • Modeled 3D environments, interactive lookbook components, and the AI character Flakey using Maya and Rhino, animated Flakey’s behavior, and handed off all assets for implementation in Unity

  • Created short cinematic renders using Enscape and Arnold to visualize spatial mood and functionality

  • Collaborated closely with the UX design team to integrate 3D spatial elements into system architecture

  • Assisted in editing the Snowflake trailer, contributing animated content and layout-focused environment shots

Project Website:
https://snowflake.usc.edu/

Development Process

Model of AI Assistant Flakey

Spatial Interaction Prototype

Previous
Previous

Bradbury Building VR